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À partir d’avant-hierInformatique & geek

The DiskMantler violently shakes hard drives for better rare-earth recovery

From magnets we came, to magnets we return.

Enlarge / From magnets we came, to magnets we return. (credit: Garner Products)

There is the mental image that most people have of electronics recycling, and then there is the reality, which is shredding.

Less than 20 percent of e-waste even makes it to recycling. That which does is, if not acquired through IT asset disposition (ITAD) or spotted by a worker who sees some value, heads into the shredder for raw metals extraction. If you've ever toured an electronics recycling facility, you can see for yourself how much of your stuff eventually gets chewed into little bits, whether due to design, to unprofitable reuse markets, or sheer volume concerns.

Traditional hard drives have some valuable things inside them—case, cover, circuit boards, drive assemblies, actuators, and rare-earth magnets—but only if they avoid the gnashing teeth. That's where the DiskMantler comes in. Garner Products, a data elimination firm, has a machine that it claims can process 500 hard drives (the HDD kind) per day in a way that leaves a drive separated into those useful components. And the DiskMantler does this by shaking the thing to death (video).

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This stretchy electronic material hardens upon impact just like “oobleck”

This flexible and conductive material has “adaptive durability,” meaning it gets stronger when hit.

Enlarge / This flexible and conductive material has “adaptive durability,” meaning it gets stronger when hit. (credit: Yue (Jessica) Wang)

Scientists are keen to develop new materials for lightweight, flexible, and affordable wearable electronics so that, one day, dropping our smartphones won't result in irreparable damage. One team at the University of California, Merced, has made conductive polymer films that actually toughen up in response to impact rather than breaking apart, much like mixing corn starch and water in appropriate amounts produces a slurry that is liquid when stirred slowly but hardens when you punch it (i.e., "oobleck"). They described their work in a talk at this week's meeting of the American Chemical Society in New Orleans.

"Polymer-based electronics are very promising," said Di Wu, a postdoc in materials science at UCM. "We want to make the polymer electronics lighter, cheaper, and smarter. [With our] system, [the polymers] can become tougher and stronger when you make a sudden movement, but... flexible when you just do your daily, routine movement. They are not constantly rigid or constantly flexible. They just respond to your body movement."

As we've previously reported, oobleck is simple and easy to make. Mix one part water to two parts corn starch, add a dash of food coloring for fun, and you've got oobleck, which behaves as either a liquid or a solid, depending on how much stress is applied. Stir it slowly and steadily and it's a liquid. Punch it hard and it turns more solid under your fist. It's a classic example of a non-Newtonian fluid.

In an ideal fluid, the viscosity largely depends on temperature and pressure: Water will continue to flow regardless of other forces acting upon it, such as being stirred or mixed. In a non-Newtonian fluid, the viscosity changes in response to an applied strain or shearing force, thereby straddling the boundary between liquid and solid behavior. Stirring a cup of water produces a shearing force, and the water shears to move out of the way. The viscosity remains unchanged. But for non-Newtonian fluids like oobleck, the viscosity changes when a shearing force is applied.

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A New Essential Guide to Electronics by Naomi Wu details a different Shenzhen

Point to translate guide in the New Essential Guide to Electronics in Shenzen

Enlarge / The New Essential Guide to Electronics in Shenzen is made to be pointed at, rapidly, in a crowded environment. (credit: Machinery Enchantress / Crowd Supply)

"Hong Kong has better food, Shanghai has better nightlife. But when it comes to making things—no one can beat Shenzen."

Many things about the Hua Qiang market in Shenzhen, China, are different than they were in 2016, when Andrew "bunnie" Huang's Essential Guide to Electronics in Shenzhen was first published. But the importance of the world's premiere electronics market, and the need for help navigating it, are a constant. That's why the book is getting an authorized, crowdfunded revision, the New Essential Guide, written by noted maker and Shenzhen native Naomi Wu and due to ship in April 2024.

Naomi Wu's narrated introduction to the New Essential Guide to Electronics in Shenzhen.

Huang notes on the crowdfunding page that Wu's "strengths round out my weaknesses." Wu speaks Mandarin, lives in Shenzhen, and is more familiar with Shenzhen, and China, as it is today. Shenzhen has grown by more than 2 million people, the central Huaqiangbei Road has been replaced by a car-free boulevard, and the city's metro system has more than 100 new kilometers with dozens of new stations. As happens anywhere, market vendors have also changed locations, payment and communications systems have modernized, and customs have shifted.

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STMicro – GlobalFoundries : l’UE donne son feu vert au projet controversé

L'UE a validé l'aide publique à STMicro et GlobalFoundries pour leur projet phare annoncé l'an dernier... et attaqué sur plusieurs fronts depuis.

Get kids coding and learning electronics with Raspberry Pi Pico

Since the release of the Raspberry Pi Pico microcontroller in 2021, we have seen people all over the world come up with creative Pico-based inventions.

Raspberry Pi Pico with its inbuilt LED blinking.
The Raspberry Pi Pico microcontroller.

Now, thanks to our brand-new and free ‘Introduction to Raspberry Pi Pico’ learning path, young coders can easily join in and make their own cool Pico projects! This free learning path has six guided projects to help kids to independently develop their coding skills, and their skills in physical computing and electronics.

A girl creates a physical computing project.
Physical computing is a great way to help young people get creative with coding.

In this post, I’ll tell you about Raspberry Pi Pico, what kids can make by following our free ‘Intro to Pico’ path, and what skills they will be learning.

Meet Raspberry Pi Pico

Raspberry Pi Pico is a physical computing device that is low-cost and easy to use. It’s much smaller than any Raspberry Pi computer, and it needs much less power. That’s because it’s not a full computer but instead a microcontroller. That means Pico is a device that you program by writing code on any computer, and then sending that code to Pico via a USB cable.

Raspberry Pi Pico has GPIO pins (like Raspberry Pi computers do). These pins mean it can interact with different types of physical computing components, such as buttons, buzzers, and LEDs.

In the ‘Intro to Raspberry Pi Pico’ path, we’ve designed new digital making projects specifically using Pico. By following the projects in the path, young people learn to make things with different electronic components. They’ll bring to life their own LED fireflies; they’ll make music with a sound machine and dial (a potentiometer); they’ll look after themselves and people around them by making a mood indicator and a heart rate visualiser. To find out more, visit the path, or scroll to the bottom of this post and click on ‘Details about the projects’.

The specially designed structure of our learning paths helps kids become confident and independent coders and digital makers. Through this project path, we want to show young people what is possible with Raspberry Pi Pico and inspire them to continue their digital making journey beyond the six projects. Seeing tech creations from our amazing community is super special to us, and we would love to hear about what your young coders have made with Pico. Kids can share their projects in the path gallery, or you can tag us on social media if you post photos!   

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Learning skills and independence with our project paths 

While young people make all these Raspberry Pi Pico projects, they will learn the skills and independence to make and code their very own, unique creations with a Pico. We have designed our new project paths to help kids become independent digital makers. As they progress through a path, kids gain new skills, practise what they have learnt, and finally write and follow their own project brief. 

Our learning paths help kids develop many of the skills that are important to all coders and digital makers, no matter how much experience they have: 

  • How to turn an idea on paper into a tech creation
  • How to debug a project
  • How to combine new information with what they already know about digital making 

The learning paths also encourage kids to make projects about the things that matter to them.  

Key questions answered

Who is this path for?

We have written the projects in this path with young people around the age of 9 to 13 in mind. 

Programs for Raspberry Pi Pico are written in a text-based language called MicroPython. That means a young person who wants to start the ‘Intro to Pico’ path needs to be familiar with typing on a keyboard.

A young person codes at a Raspberry Pi computer.

If your kid has never coded in a text-based language before, they could complete our free ‘Introduction to Python‘ project path first, but this is not a prerequisite.

What will young people learn?

To help with the programming aspects of the projects, the instructions in the path tell young people about:  

  • Displaying output
  • Arithmetic expressions
  • Importing from a library
  • While loops
  • Nested if statements
  • Defining and calling functions
  • Events
Raspberry Pi Pico attached with jumper wires to a purple LED.
We still get excited by a flashing LED.

One of the great things about this project path is that it helps young people explore physical computing and electronics. In the ‘Intro to Pico’ path, they’ll use:

  • Single-colour LEDs
  • Multi-colour LEDs (so-called RGB LEDs)
  • Buzzers
  • Switches (including switches the kids will make out of craft materials!)
  • Buttons
  • Potentiometers (dials)

How much time is needed to complete the path?

We’ve designed the path to be completed in around six one-hour sessions, with one hour per project. However, the project instructions encourage kids to upgrade their projects and go further if they wish. This means that they might want to spend a little more time getting their projects exactly as they imagine. 

What software is needed for the projects?

Young people need a web browser so they can follow the project instructions. The first two projects in the path provide detailed instructions for how to install the free software needed for the projects. 

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The projects in the path show you how to program Raspberry Pi Pico using MicroPython in the Thonny software.

What hardware is needed for these projects?

The first step of each project lists what components are needed to create the project. You can purchase a kit from Pimoroni that includes all of the components used in the path:

‘Intro to Raspberry Pi Pico’ kit list (click here)
  • 1 × soldered Raspberry Pi Pico
  • 1 × USB cable
  • 1 × red LED
  • 1 × blue LED
  • 2 × yellow LEDs
  • 6 × single-colour LEDs (random)
  • 3 × RGB LEDs
  • 15 × 75 ohm resistors (max 220 ohm)
  • 2 × potentiometers
  • 8 × push buttons (optional, these can be made from crafting materials)
  • 15 × pin–socket jumper wires
  • 38 × socket–socket jumper wires
  • 4 × pin–pin jumper wires

What can young people do next?

Explore Python coding with us 

If your young coders enjoy MicroPython, they’ll also love our Python learning paths: ‘Introduction to Python‘ and More Python‘. Both are structured in the same way as our Pico path, and will help young people learn Python while creating their own visual designs.

A girl points happily at a project on the Raspberry Pi Foundation's projects site.
Details about the projects in ‘Intro to Raspberry Pi Pico’
The ‘Intro to Raspberry Pi Pico’ path is structured according to our Digital Making Framework, with three Explore projects, two Design projects, and a final Invent project. You can also check out our learning graph to see the progression of skills and knowledge throughout the path.

Explore project 1: LED firefly


The ‘LED firefly’ project introduces creators to Raspberry Pi Pico while they make their first project with a blinking LED. They program the LED with a blink pattern that is common to fireflies in the wild. To upgrade their projects, creators can place their LED firefly into a glass jar to create a twinkling effect.  

Explore project 2: Party popper


‘Party popper’ introduces creators to the RGB LED and a buzzer. To form the popper, they craft a pull switch out of kitchen foil and cardboard. When the popper is activated, the RGB LED flashes in their chosen colour, and a ‘tada’ sound plays on the buzzer. 

Explore project 3: Beating heart


‘Beating heart’ uses a potentiometer (dial) to control the pulsing speed of an LED. Creators craft their own hearts using red paper and origami before placing the pulsing LED inside. In this way, they create a model of a heart they can use to learn about medicine or to bring to life a favourite toy. 

Design project 1: Mood indicator


In the ‘Mood indicator’ project, kids use switches and an RGB LED to create a device that can communicate a need or a mood to another person. This Design project gives young creators lots of opportunities to use their new skills to create something personal to them.

Design project 2: Sound machine

 
‘Sound machine’ is a project for kids to work with the different tones that a buzzer can make. They can use the buzzer to create sound effects, or to recreate their favourite songs. Once they have decided on their sounds, they can think about how a user of their project might choose to play them. 

Invent project: Sensory gadget

 
This project gives creators that chance to pick their favourite elements of the path to create something totally unique to them. They could make all sorts of sensory gadgets, from a Picosaber to a candle that can be blown out. Creators are encouraged to showcase their creations in the path gallery to give other young makers inspiration. 

The post Get kids coding and learning electronics with Raspberry Pi Pico appeared first on Raspberry Pi.

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