Over the first weekend in November, members of the global Code Club community came together for two inspiring days of learning, creativity and connection. The annual event celebrates the people who make Code Clubs happen, allowing them to share ideas, explore new tools, and connect with others who help young people learn to code.

Saturday began with hands-on sessions that brought creativity and technology together, exploring large language models and prompt engineering in Collaborating with LLMs and being a prompt boss. There was a lot of laughter from attendees about how large language models can produce confident but incorrect answers if given vague prompts, but many left inspired to experiment with new technologies in their own clubs.
“First time there and it was amazing. Met loads of great people and the amazing code club crew. I learnt loads of new skills around AI and Arduino.” – An attendee
Explore AI with creators in your club using our AI and machine learning projects.

Collaboration that counts brought mentors together to discuss common challenges like volunteer retention, limited resources, and communication barriers. A crowd favourite was a shared volunteer toolkit, as well as event checklists and safeguarding resources.
“What I enjoyed most about the Clubs Conference was the opportunity to meet other facilitators and hear their stories — their successes and challenges. These conversations validated the volunteer work I do and reminded me of the impact of our clubs.” – An attendee
From the theatre sessions, you can watch Inclusive learning – Supporting Deaf learners in clubs which was both moving and insightful. We learnt that visual demonstrations, colour cues, and repetition were key to supporting Deaf learners. One memorable quote captured the spirit of the session:
“The children couldn’t speak to us. The children — we couldn’t hear their voices but by the eighth week we were able to hear their voices from what they built on the screen and it was echoing all around the classroom.” – Chidi Duru
Find out more about Chidi’s joy of coding alongside Deaf creators.
The weekend’s talks showcased the reach of Code Club worldwide, with volunteers sharing their experiences of collaboration, sustainability, and creativity.
Watch Lessons from resourceful Code Clubs in India, which highlighted the ingenuity of young learners in under-resourced settings, while Hands-on with the Raspberry Pi Pico showcased low-cost, high-impact projects from Kenya and South Africa.
Speakers showed how community clubs adapt to local needs with unplugged activities and coding games inspired by cricket and kabaddi, empowering young people to solve real problems and celebrate curiosity through play. Excitingly, these new resources will be launching early next year; keep an eye on our activities page to be among the first to try them out!

In the session Code Club Projects Unplugged, facilitators shared the idea of “hiding the vegetables” — hiding the learning inside the fun. Whether through a collaborative Scratch game, a micro:bit prop on stage, or a Pico gadget solving a real problem, this approach helps young people learn through play. They remember the joy, and the skills come naturally.
Teaching tech away from the computer screen shared a fun unplugged cybersecurity activity, The Chicken Shop, where learners role-play social engineering scenarios. Its success came from clear printed instructions, movement, humour, and strong debriefing.

Learning coding outside the box explored how to engage young people with diverse learning styles while the Arduino crash course gave attendees a taste of physical computing and C++ programming in action. Workshops on AI, sustainability, and youth empowerment with Raspberry Pi computers and Unlocking Code Club resources helped club leaders discover practical ways to inspire problem-solving and make use of all the support available through Code Club.
The message from the sessions was clear: young people learn best when technology is human and hands-on.
Coolest Projects – get involved! championed creativity over competition. Any young person under 18 can submit their project, including unfinished ideas. In-person and online showcases celebrate progress, imagination, and teamwork.
Speaking on the closing panel, Code Club leader Rachael Coultart talked about the importance of Coolest Projects as a rare platform for children to talk about their learning. She spoke about the experience of one particular child, explaining that it had made a powerful impression on her, saying:
“It had such a huge impact. I felt so proud of her and what she’d achieved. Afterwards, her parents told me that they felt it was the first time she had really been seen.”
The community is united in its commitment to making Code Clubs inclusive, creative, and sustainable.
“Thank you. Clubs Conference is a highlight of my year.” – An attendee
If you want to stay up to date with the latest news, events and opportunities from Code Club, sign up for our newsletter and be part of the growing global community.
The post Code Club Conference 2025: Creativity, community, and collaboration in Cambridge appeared first on Raspberry Pi Foundation.
Coolest Projects is our global technology showcase for young people aged up to 18. Coolest Projects gives young creators the incredible opportunity to share the cool stuff they’ve made using digital technology with a global audience. Everyone who takes part will also receive certificates and rewards to celebrate their achievements.

The Coolest Projects online showcase is open to young people worldwide. Young creators can enter their projects to share them with the world in our online project gallery and join our extra special livestream event to celebrate what they have made with the global Coolest Projects community.
By taking part in Coolest Projects, young people can join an international community of young makers, represent their country, receive feedback on their projects, and get certificates to recognise their achievements.
Coolest Projects is completely free to take part in, and we welcome all digital technology projects, from young people’s very first projects to advanced builds. The projects also don’t have to be completed before they can be submitted.

Projects can be submitted to one of seven categories: Scratch, games, web, mobile apps, hardware, advanced programming, and AI (new for 2025).
We know Coolest Projects has a big impact on young people all over the world, and we can’t wait to see your creations for 2025. You can find out more about the incredible creativity and collaboration from mentors and makers worldwide in our 2024 impact report.

Taking part in Coolest Projects is simple:
Mentors — entering more than one project? Sign up for a group code, and your young people can link their projects to your account.

Submit your coolest projects. Every young person who uses your group code will have their project linked to your account. You can review and edit their projects in your group dashboard and submit them from there. There is no limit to the number of young people who can submit entries using your group code.
For a more detailed run-through of how to use group codes, please see our ‘how-to’ video.
As well as the global online showcase, Coolest Projects in-person events are held for young people locally in certain countries. We encourage creators to take part in both the online showcase and their local in-person event. In 2025, creators can attend the following in-person events, run by the Raspberry Pi Foundation and partner organisations around the world:

More events are on the way, so sign up for the Coolest Projects newsletter to be sure you hear about any in-person events in your country. And if there isn’t an event near you, don’t worry, as the online showcase is open to any young person anywhere in the world.
Coolest Projects welcomes all digital tech projects, from beginner to advanced, and there are loads of great resources available to help you help the young people in your community to take part. If you’re searching for inspiration, take a look at the 2024 showcase gallery, where you can explore the incredible projects submitted by participants last year.
You’ll find everything you need to know about all seven Coolest Projects categories on our category pages, including our brand new AI category. Our projects site is also a great place for participants to begin — there are hundreds of free step-by-step project guides to help young people create their own projects, whether they’re experienced tech creators or just getting started.

We will also be running a series of online webinars for mentors and young people to help participants develop their creations for each Coolest Projects category. Sign up for the sessions here. All sessions will be recorded, so you can watch them back if you can’t join live.
Be sure to check out the Coolest Projects guidance page for resources to help you support young people throughout their Coolest Projects journey, including a mentor guide and session plans.
There’s lots more exciting news to come, from the announcement of our VIP judges to details about this year’s swag, so sign up for updates to be the first to know.
Whether your coders have already made something that they want to share, or they’re inspired to make something new, Coolest Projects is the place for them. We can’t wait to see what they create!
The post Entry is open for Coolest Projects 2025 appeared first on Raspberry Pi Foundation.
About three weeks ago, a small team from the Raspberry Pi Foundation braved high temperatures and expensive coffees (and a scarcity of tea) to spend time with educators at the CSTA Annual Conference in Las Vegas.

With thousands of attendees from across the US and beyond participating in engaging workshops, thought-provoking talks, and visiting the fantastic expo hall, the CSTA conference was an excellent opportunity for us to connect with and learn from educators.
Our hope for the conference week was to meet and learn from as many different educators as possible, and we weren’t disappointed. We spoke with a wide variety of teachers, school administrators, and thought leaders about the progress, successes, and challenges of delivering successful computer science (CS) programs in the US (more on this soon). We connected and reconnected with so many educators at our stand, gave away loads of stickers… and we even gave away a Raspberry Pi Pico to one lucky winner each day.

As well as learning from hundreds of educators throughout the week, we shared some of the ways in which the Foundation supports teachers to deliver effective CS education. Our team was on hand to answer questions about our wide range of free learning materials and programs to support educators and young people alike. We focused on sharing our projects site and all of the ways educators can use the site’s unique projects pathways in their classrooms. And of course we talked to educators about Code Club. It was awesome to hear from club leaders about the work their students accomplished, and many educators were eager to start a new club at their schools!

Back in 2022 at the last in-person CSTA conference, we had donated a copy of our first special edition of Hello World magazine, The Big Book of Computing Pedagogy, for every attendee. This time around, we donated copies of our follow-up special edition, The Big Book of Computing Content. Where the first Big Book focuses on how to teach computing, the second Big Book delves deep into what we teach as the subject of computing, laying it out in 11 content strands.
One of the things that makes CSTA conferences so special is the fantastic range of talks, workshops, and other sessions running at and around the conference. We took the opportunity to share some of our work in flash talks and two full-length sessions.
One of the sessions was led by one of our Senior Learning Managers, Ben Garside, who gave a talk to a packed room on what we’ve learned from developing AI education resources for Experience AI. Ben shared insights we’ve gathered over the last two years and talked about the design principles behind the Experience AI resources.

Being in the room for Ben’s talk, I was struck by two key takeaways:
Our second session was led by Diane Dowling, another Senior Learning Manager at the Foundation. She shared some of the development work behind Ada Computer Science, our free platform providing educators and learners with a vast set of questions and content to help understand CS.

Recently, we’ve been experimenting with the use of a large language model (LLM) on Ada to provide assessment feedback on long-form questions. This led to a great conversation between Diane and the audience about the practicalities, risks, and implications of such feature.
We had a fantastic time with the educators in Vegas and are grateful to CSTA and their sponsors for the opportunity to meet and learn from so many different people. We’ll be sharing some of what we learned from the educators we spoke to in a future blog post, so watch this space.

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At the heart of our work as a charity is the aim to democratise access to digital skills and technologies. Since 2020, we have partnered with over 100 youth and community organisations in the UK to develop programmes that increase opportunities for young people experiencing educational disadvantage to engage and create with digital technology in underserved communities.

Youth organisations attempting to start a coding club can face a range of practical and logistical challenges, from a lack of space, to funding restrictions, and staff shortages. However, the three issues that we hear about most often are a lack of access to hardware, lack of technical expertise among staff, and low confidence to deliver activities on an ongoing basis.

In 2023, we worked to help youth organisations overcome these barriers by designing and delivering a new hybrid training programme, supported by Amazon Future Engineer. With the programme, we aimed to help youth leaders and educators successfully incorporate coding and digital making activities as part of their provision to young people.
“Really useful, I have never used Scratch so going [through] the project made it clear to understand and how I would facilitate this for the children[.]” – Heather Coulthard, Doncaster Children’s University
We invited 14 organisations from across the UK to participate in the training, based on:
Attendees included a number of previous Learn at Home partners, including Breadline London, Manchester Youth Zone, and Youth Action. They all told us that the additional support they had received from the Foundation and organisations such as The Bloomfield Trust during the coronavirus pandemic had directly inspired them to participate in the training and begin their own coding clubs.

We started with four online training sessions where we introduced the youth leaders to digital making concepts, programming languages, and recommended activities to run with their young people. This included everything from making their own block-based Scratch games, to running Python programs on our Code Editor and trying out physical computing via our new micro:bit project path.

Alongside digital skills and interactive codealongs, the training also focused on how to be an effective CoderDojo mentor, including classroom management best practice, an explanation of the thinking behind our 3…2…1…Make! project paths, and an overview of culturally relevant pedagogy.
This last part explored how youth leaders can adapt and tailor digital making resources designed for a wide, general audience for their specific groups of young people to aid their understanding, boost their learning outcomes, and increase their sense of belonging within a coding club environment — a common blocker for organisations trying to appeal to marginalised youth.
The training culminated in a day-long, in-person session at our head office in Cambridge, so that youth leaders and educators from each organisation could get hands-on experience. They experimented with physical computing components such as the Raspberry Pi Pico, trained their own artificial intelligence (AI) models using our Experience AI resources, and learned more about how their young people can get involved with Coolest Projects and Astro Pi Mission Zero.

The in-person session also gave everyone the chance to get excited about running digital making activities at their centres: the youth leaders got to ask our team questions, and had the invaluable opportunity to meet each other, share their stories, swap advice, and discuss the challenges they face with their peers.
“Having the in-person immensely improved my skills and knowledge. The instructors were all brilliant and very passionate.” – Awale Elmi, RISE Projects
Finally, thanks to the generous support from Amazon Future Engineer, we were able to equip each participating organisation with Raspberry Pi 400 kits so that the youth leaders can practise and share the skills and knowledge they gained on the course at their centres and the organisations can offer computing activities in-house.

Over the next 12 months, we will continue to work with each of these youth and community organisations, supporting them to establish their coding clubs, and helping to ensure that young people in their communities get a fair and equal opportunity to engage and create with technology, no matter their background or challenges they are facing.
“It was really great. The online courses are excellent and being in-person to get answers to questions really helped. The tinkering was really useful and having people on hand to answer questions [was] massively useful.” – Liam Garnett, Leeds Libraries
For more information about how we can support youth and community organisations in the UK to start their own coding clubs, please send us a message with the subject ‘Partnerships’.
The post Working with UK youth and community organisations to tackle the digital divide appeared first on Raspberry Pi Foundation.
From experience, being connected to a community of fellow computing educators is really important, especially given that some members of the community may be the only computing educator in their school, district, or country. These professional connections enable educators to share and learn from each other, develop their practice, and importantly reduce any feelings of isolation.
It was great to see the return of the Computer Science Teachers Association (CSTA) Annual Conference to an in-person event this year, and I was really excited to be able to attend.

Our small Raspberry Pi Foundation team headed to Chicago for four and a half days of meetups, professional development, and conversations with educators from all across the US and around the world. Over the week our team ran workshops, delivered a keynote talk, gave away copies of Hello World magazine, and signed up many new subscribers. You too can subscribe to Hello World magazine for free at helloworld.cc/subscribe.


We spoke to so many educators about all parts of the Raspberry Pi Foundation’s work, with a particular focus on the Hello World magazine and podcast, and of course The Big Book of Computing Pedagogy. In collaboration with CSTA, we were really proud to be able to provide all attendees with their own physical copy of this very special edition.

It was genuinely exciting to see how pleased attendees were to receive their copy of The Big Book of Computing Pedagogy. So many came to talk to us about how they’d used the digital copy already and their plans for using the book for training and development initiatives in their schools and districts. We gave away every last spare copy we had to teachers who wanted to share the book with their colleagues who couldn’t attend.

Don’t worry if you couldn’t make it to the conference, The Big Book of Computing Pedagogy is available as a free PDF, which due to its Creative Commons licence you are welcome to print for yourself.
Another goal for us at CSTA was to support and encourage new authors to the magazine in order to ensure that Hello World continues to be the magazine for computing educators, by computing educators. Anyone can propose an article idea for Hello World by completing this form. We’re confident that every computing educator out there has at least one story to tell, lessons or learnings to share, or perhaps a cautionary tale of something that failed.
We’ll review any and all ideas and will support you to craft your idea into a finished article. This is exactly what we began to do at the conference with our workshop for writers led by Gemma Coleman, our fantastic Hello World Editor. We’re really excited to see these ideas flourish into full-blown articles over the coming weeks and months.


Our week culminated in a keynote talk delivered by Sue, Jane, and James, exploring how we developed our 12 pedagogy principles that underpin The Big Book of Computing Pedagogy, as well as much of the content we create at the Raspberry Pi Foundation. These principles are designed to describe a set of approaches that educators can add to their toolkit, giving them a shared language and the agency to select when and how they employ each approach. This was something we explored with teachers in our final breakout session where teachers applied these principles to describe a lesson or activity of their own.


We found the experience extremely valuable and relished the opportunity to talk about teaching and learning with educators and share our work. We are incredibly grateful to the entire CSTA team for organising a fantastic conference and inviting us to participate.

Subscribe now to get each new Hello World straight to your digital inbox, for free! And if you’re based in the UK and do paid or unpaid work in education, you can subscribe for free print issues.
The post What we learnt from the CSTA 2022 Annual Conference appeared first on Raspberry Pi.
Connecting face to face with educators around the world is a key part of our mission at the Raspberry Pi Foundation, and it’s something that we’ve sorely missed doing over the last two years. We’re therefore thrilled to be joining over 1000 computing educators in the USA at the Computer Science Teachers Association (CSTA) Annual Conference in Chicago in July.



You will find us at booth 521 in the expo hall throughout the conference, as well as running four sessions. Gemma, Kevin, James, Sue, and Jane are team members representing Hello World magazine, the Raspberry Pi Computing Education Research Centre, and our other free programmes and education initiatives. We thank the team at CSTA for involving us in what we know will be an amazing conference.


Developing and sharing effective computing pedagogy is our theme for CSTA 2022. We’ll be talking to you about our 12 pedagogy principles, laid out in The Big Book of Computing Pedagogy, available to download for free.

An exciting piece of news is that everyone attending CSTA 2022 will find a free print copy of the Big Book in their conference goodie bag!
We’re really looking forward to sharing and discussing the book and all our work with US educators, and to seeing some familiar faces. We’re also hoping to interview lots of old and new friends about your approaches to teaching computing and computer science for future Hello World podcast episodes.
Our team will also be running a number of sessions where you can join us to learn, discuss, and prepare lesson plans.
Thursday 14 July, 9am–12pm: Pre-conference workshop (booking required) with James Robinson and Jane Waite
If you enjoy explaining concepts using unplugged activities, analogy, or storytelling, then this practical pre-conference session is for you. In the session, we’ll introduce the idea of semantic waves, a learning theory that supports learners in building knowledge of new concepts through careful consideration of vocabulary and contexts. Across the world, this approach has been successfully used to teach topics ranging from ballet to chemistry — and now computing.

You’ll learn how this theory can be applied to deliver powerful explanations that connect abstract ideas and concrete experiences. By taking part in the session, you’ll gain a solid understanding of semantic wave theory, see it in practice in some freely available lesson plans, and apply it to your own planning.
Friday 15 July, 1–2pm: Workshop with Gemma Coleman
Do you enjoy sharing your teaching ideas, successes, and challenges with others? Do you want to connect with a global community of over 30,000 computing educators? Have you always wanted to be a published author? Then come along to this workshop session.

Every single computing or CS teacher out there has at least one lesson to share, idea to voice, or story to tell. In the session, you’ll discuss what makes a good article with Gemma Coleman, Hello World’s Editor, and you’ll learn top tips for how to communicate your ideas in writing. Gemma will also guide you through writing a plan for your very own article. Even if you’re not sure whether you want to write an article, doing this is a powerful way to reflect on your teaching practice.
Saturday 16 July, 4–5pm: Keynote talk by Sue Sentance
To teach any subject requires good teaching skills, knowledge about the subject being taught, and specific knowledge that a teacher gains about how to teach a particular topic, to their particular students, in a particular context. Teaching computer science is no different, and it’s a challenge for teachers to develop a go-to set of pedagogical strategies for such a new subject, especially for elements of the subject matter that they are just getting to grips with themselves.

In this keynote talk, our Chief Learning Officer Sue Sentance will focus on some of the 12 pedagogy principles that we developed to support the teaching of computer science. We created this set of principles together with other teachers and researchers to help us and everyone in computing and computer science education reflect on how we teach our learners. Sue will share how we arrived at the principles, and she’ll use classroom examples to illustrate how you can apply them in practice.
Sunday 17 July, 9–10am: Workshop with Sue Sentance
The set of 12 pedagogy principles we’ve developed for teaching computing are presented in our Hello World Big Book of Computing Pedagogy. The book includes summaries, teachers’ perspectives, and lesson plans for each of the 12 principles.

All CSTA attendees will get their own print copy of the Big Book, and in this practical session, we will use the book to explore together how you can use the 12 principles in the planning and delivery of your lessons. The session will be very hands-on, so bring along something you know you want or need to teach.
CSTA is now just a month away, and we can’t wait to meet old friends, make new connections, and learn from each other! Come find us at booth 521 or at our sessions to meet the team, discover Hello World magazine and the Hello World podcast, and find out more about our educational work. We hope to see you soon.
The post We’ll see you at CSTA 2022 Annual Conference appeared first on Raspberry Pi.
Ten years ago, Raspberry Pi started shipping its first computers in order to inspire young people to reimagine the role of technology in their lives. What started with a low-cost, high-performance computer has grown into a movement of millions of people of all ages and backgrounds.

Today, Raspberry Pi is the UK’s best-selling computer, and the Raspberry Pi Foundation is one of the world’s leading educational non-profits. Raspberry Pi computers make technology accessible to people and businesses all over the world. They are used everywhere from homes and schools to factories, offices, and shops.

To help celebrate this 10-year milestone, we’ve partnered with The National Museum of Computing, located at the historic Bletchley Park, to open a new temporary exhibit dedicated to telling the story of the Raspberry Pi computer, the Raspberry Pi Foundation, and the global community of innovators, learners, and educators we’re a part of.

In the exhibit, you’ll be able to get hands-on with Raspberry Pi computers, hear the story of how Raspberry Pi came to be, and see a few of the many ways that Raspberry Pi has made an impact on the world.
We know that not everyone will be able to experience the exhibit in person, and so we’ll live-stream the grand opening this Saturday 5 March 2022 at 11:15am GMT.
If you’re able to make it to the National Museum of Computing on Saturday, tickets are available to purchase.
We’re delighted to celebrate 10 years with all of you, and we’re excited about the next 10 years of Raspberry Pi.
The post Celebrating 10 years of Raspberry Pi with a new museum exhibition appeared first on Raspberry Pi.
A whole lot of super free hands-on activities are happening at the Raspberry Pi Store this summer.
We have teamed up with the Centre for Computing History to create an interactive learning space that’s accessible to all ages and abilities. Best of all, everything is free. It’s all happening in a big space new space we’ve borrowed a few doors down from the Raspberry Pi Store in the Grand Arcade in Cambridge, UK.
Everyone aged seven to 107 can get hands-on and creative with our free beginner-friendly workshops. You can make games with Scratch on Raspberry Pi, learn simple electronics for beginners, or get hands-on with the Raspberry Pi camera and Python programming.

If you don’t know anything about coding, don’t worry: there are friendly people on hand to help you learn.
The workshops take place every Monday, Wednesday and Friday until 3 September. Pre-booking is highly advisable. If the one you want is fully booked, it’s well worth dropping by if you’re in the neighbourhood, because spaces often become available at the last minute. And if you book and find you can no longer come along, please do make sure you cancel, because there will be lots of people who would love to take your space!
Book your place at one of our workshops.

Come and celebrate thirty years of the World Wide Web and see how things have changed over the last three decades.
This interactive exhibition celebrates the years since Tim Berners-Lee changed the world forever by publishing the very first website at CERN in 1991. You can trace the footsteps of the early web, and have a go on some original hardware.

Here are some of the things you can do:



While we would love to have a Raspberry Pi store in every town in every country all over the world (cackles maniacally), we are sticking with just the one in our hometown for now. But we make lots of cool stuff you can access online to relieve the FOMO.
The Raspberry Pi Foundation’s livestreamed Digital Making at Home videos are all still available for young people to watch and learn along with. You can chat, code together, hear from cool people, and see amazing digital making projects from kids who love making with technology.
There are also more than thirty Raspberry Pi courses available for free on FutureLearn. There’s something for every type of user and level of learner, from coders looking to move from Scratch to Python programming, to people looking to start up their own CoderDojo. Plus tons of materials for teachers sharing practical resources for the classroom.
If you like to tinker away in your own time, there are loads of books for all abilities available from the Raspberry Pi Press online store. The Official Raspberry Pi Beginner’s Guide comes in five languages. Game designers can Code the Classics. And fashion-forward makers can create Wearable Tech Projects.
The post Summer at the Raspberry Pi Store with The Centre for Computing History appeared first on Raspberry Pi.
A whole lot of super free hands-on activities are happening at the Raspberry Pi Store this summer.
We have teamed up with the Centre for Computing History to create an interactive learning space that’s accessible to all ages and abilities. Best of all, everything is free. It’s all happening in a big space new space we’ve borrowed a few doors down from the Raspberry Pi Store in the Grand Arcade in Cambridge, UK.
Everyone aged seven to 107 can get hands-on and creative with our free beginner-friendly workshops. You can make games with Scratch on Raspberry Pi, learn simple electronics for beginners, or get hands-on with the Raspberry Pi camera and Python programming.

If you don’t know anything about coding, don’t worry: there are friendly people on hand to help you learn.
The workshops take place every Monday, Wednesday and Friday until 3 September. Pre-booking is highly advisable. If the one you want is fully booked, it’s well worth dropping by if you’re in the neighbourhood, because spaces often become available at the last minute. And if you book and find you can no longer come along, please do make sure you cancel, because there will be lots of people who would love to take your space!
Book your place at one of our workshops.

Come and celebrate thirty years of the World Wide Web and see how things have changed over the last three decades.
This interactive exhibition celebrates the years since Tim Berners-Lee changed the world forever by publishing the very first website at CERN in 1991. You can trace the footsteps of the early web, and have a go on some original hardware.

Here are some of the things you can do:



While we would love to have a Raspberry Pi store in every town in every country all over the world (cackles maniacally), we are sticking with just the one in our hometown for now. But we make lots of cool stuff you can access online to relieve the FOMO.
The Raspberry Pi Foundation’s livestreamed Digital Making at Home videos are all still available for young people to watch and learn along with. You can chat, code together, hear from cool people, and see amazing digital making projects from kids who love making with technology.
There are also more than thirty Raspberry Pi courses available for free on FutureLearn. There’s something for every type of user and level of learner, from coders looking to move from Scratch to Python programming, to people looking to start up their own CoderDojo. Plus tons of materials for teachers sharing practical resources for the classroom.
If you like to tinker away in your own time, there are loads of books for all abilities available from the Raspberry Pi Press online store. The Official Raspberry Pi Beginner’s Guide comes in five languages. Game designers can Code the Classics. And fashion-forward makers can create Wearable Tech Projects.
The post Summer at the Raspberry Pi Store appeared first on Raspberry Pi.
In this blog post, I want to share an update on how the Raspberry Pi Foundation is responding to the novel coronavirus and what it means for our work to support people all over the planet to change their world through technology.
The situation is changing rapidly, and we’ll update this blog as our response develops.
Update: on this web page, you will find advice we’ve collected from the community on how to continue engaging with your Code Club, CoderDojo, or Raspberry Jam members.
The main guidance to our teams, partners, and community members is that they should follow the local public health advice in the country or region where they are based.
The spread of the virus is at different stages in different parts of the world. That’s one reason why the public health advice differs so much depending on where you are. This is a new threat and there are competing theories about the best course of action. We see that in the different approaches that are being taken by different governments around the world.
To state what I am sure is obvious, we aren’t epidemiologists or public health experts. That’s why our approach is to follow the local public health advice.
We’ve been working closely with venues, partners, sponsors, and community members to keep our programme of events under review. There aren’t currently any restrictions on events that affect the specific dates and places where our events are being held. The problem really is one of uncertainty.
Until now, we’ve taken a ‘wait and see’ approach for events, following the local public health guidance closely and working on the assumption that we will go ahead as planned, unless the local advice is to cancel. However, over the past couple of days, we have become increasingly concerned that we are asking people to book travel and make practical arrangements when we think that there is a high likelihood that we will have to cancel events at the last minute.
We have therefore taken a number of very difficult decisions about our events programme.
We have decided to hold the Research Symposium as an online-only event. Plans for this are well developed, and we are looking forward to bringing together an amazing community of researchers, academics, and practitioners to discuss cutting-edge research on how young people learn computing and computer science. Registration remains open and we will provide updates on the event via the symposium web page.
We have decided to cancel both upcoming Coolest Projects events. This was a really tough decision. In both cases, there is just too much uncertainty for us to continue to ask young people, parents, mentors, and volunteers to make travel and other arrangements. We are exploring options for providing an online experience that will enable the young creators to still showcase their amazing projects, so please don’t stop work on your project. We will provide further updates on the Coolest Projects website.
We have issued guidance to the tens of thousands of brilliant human beings that organise Code Clubs, CoderDojos, Raspberry Jams, and other community-led events all over the world. Our message is that they should follow the local public health advice in their country or region and take decisions on whether to cancel their club or event in consultation with the venues that host them. If you are a club leader or an event organiser and you have a concern, please contact us in the usual way, or email us at events@raspberrypi.org.
We are working with community members and partners to increase our support for online learning, and we are collecting guidance for the community on this web page. For now, clubs (and everyone else) can access all of our free learning resources online as usual.
As a organisation with a global supply chain that makes and sells products all over the world, we have been working with our partners to minimise the impact of the pandemic on the availability of our products, and on the wellbeing of those involved in our supply chain and distribution network. At this stage, I am delighted to report that Raspberry Pi products are still available in all of the usual places and we’re working very hard to make sure that this continues.
We have implemented a range of actions to support our colleagues wherever they work. This has included restricting non-essential international travel, encouraging and supporting flexible and home working, improving the cleaning and hygiene facilities at our offices, and putting in place extra support for colleagues who have increased caring responsibilities because of government or other institutions taking actions to control the spread of the virus, like school closures.
We are following local public health guidance on self-isolation and, for anyone who is unwell, we will provide sick pay as normal. We have committed that none of our employees will be out of pocket because of actions we take to prevent the spread of the virus.
We have encouraged colleagues to consider moving face to face meetings online, including job interviews. So if you’re due to meet anyone at the Foundation, they’ll check in with you about your preferences and agree the best approach with you.
One of the best things about Raspberry Pi is the amazing community that we have the privilege to work with everyday. That includes our teams, partners and funders, educators, volunteers, businesses, and millions of incredible young digital makers.
Whatever happens over the coming days, weeks, and months, it feels increasingly likely that everyone in this community will be affected in some way. Hopefully, for most people that will be nothing more than being inconvenienced.
Personally, I am finding the uncertainty one of the hardest things to deal with. I’ve really appreciated all of the messages of support and offers of help that I’ve received over the past few days. This has always been an organisation and a community where people genuinely care about and support each other. Let’s all double down on that now.
Philip Colligan
CEO Raspberry Pi Foundation
The post How the Raspberry Pi Foundation is responding to the novel coronavirus appeared first on Raspberry Pi.
Are you an academic, researcher, student, or educator who is interested in computing education research? Then come and join us in Cambridge, UK on 1 April 2020 for discussion and networking at our first-ever research symposium.
Dr Natalie Rusk from the MIT Media Lab is our keynote speaker
At the Raspberry Pi Foundation, we carry out research that deepens our understanding of how young people learn about computing and digital making and helps to increase the impact of our work and advance the field of computing education.
As part of our research work, we are launching the Cambridge Computing Education Research Symposium, a new one-day symposium hosted jointly by us and the University of Cambridge.
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The theme of the symposium is school-level computing education, both formal and non-formal. The symposium will offer an opportunity for researchers and educators to share their work, meet others with similar interests, and build collaborative projects and networks.
The William Gates Building in Cambridge houses the Department of Computer Science and Technology (Computer Laboratory) and will be the symposium venue
The symposium will take place on 1 April 2020 at the Department of Computer Science and Technology. The day will include a range of talks and a poster session, as well as a keynote speech from Dr Natalie Rusk, Research Scientist at the MIT Media Laboratory and one of the creators of the Scratch programming language.
Registration for the symposium is now open: book your place today!
When you register to attend, you’ll also have the chance to sign up for one of two parallel workshops taking place on 31 March 2020 at the Raspberry Pi Foundation office in Cambridge.
Workshop 1 concerns the topic of gender balance in computing, while in workshop 2, we’ll consider what research-in-practice looks like in the computing classroom.
The workshops will draw on the experiences of everyone who is participating, and they’ll provide a forum for innovative ideas and new opportunities for collaboration to emerge.
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You’re also invited to join us on the evening of 31 March for an informal networking event over food and drink at the Raspberry Pi Foundation office — a great chance to meet, mingle, and make connections ahead of the symposium day.
Register for the symposium to secure your place at these events! We look forward to meeting you there.
The post Attend our Cambridge Computing Education Research Symposium appeared first on Raspberry Pi.
Are you attending Bett Show this year? Then come to our free educator sessions on Friday 24 January right next to Bett to take a break from the hustle and bustle of the show floor and learn something new!
Our team will be in a private room below the Fox@ExCel pub, next door to Bett, all day on Friday 24 January. We’ll be offering free physical computing sessions for primary and secondary educators during the day. Then from 17:30, you can drop in to chat to us about computing in your classroom, and to connect with like-minded educators.
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11:00–12:30: Physical computing session for primary teachers (limited spaces, please register to attend)
12:45–13:30: Panel and Q&A for primary teachers: Code Club and the National Centre of Computing Education (drop in without registering)
14:30–16:00: Physical computing session for secondary teachers (limited spaces, please register to attend)
16:15–17:00: Panel and Q&A for secondary teachers: Code Club and the National Centre of Computing Education (drop in without registering)
17:30–21:00: Informal meet and greet with the Raspberry Pi team for everyone (drop in without registering)
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In these free, registration-only, practical sessions (tailored to primary and secondary educators, respectively), we’ll highlight the value of delivering curriculum objectives through physical computing activities.
You’ll learn about:
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The sessions are perfect for you if you’d like an introduction to how to bring physical computing to your classroom, because no experience of physical computing is needed.
Both sessions are free and open to all teachers and educators working with learners in the relevant Key Stages.
Spaces are limited for both sessions, so make sure you register to reserve your space:
Following each of the physical computing sessions, you’ll have the chance to find out how else we can help you bring computing to your school! During a 45-minute panel and Q&A, our team will introduce you all things Code Club and how to set up an engaging coding club in your school, and to the comprehensive, free support we offer you through the National Centre of Computing Education. You’ll also be able to ask us any questions you have about the programmes and resources we offer to you.
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There is no need to register for this ‘panel and Q&A’ part of the day — just drop in when it suits you.
Your evening at Fox@ExCel, from 17:30 onwards, will be an informal meet and greet with the Raspberry Pi team. Snacks and refreshments will be provided, and you can drop in whenever you like.
This is your time to chat to us, discover more about the other educational activities we run, and network with other primary and secondary educators who want to encourage children and young adults to get hands-on with computing.
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We hope to see many of you there, and we’re looking forward to chatting with you!
If you have any questions about this event, or want to find out more, please contact events@raspberrypi.org and we will get back to you!
The Fox@ExCel is a pub located in Warehouse K next to the ExCel Center, easily accessed from the footpath between the ExCel West Entrance and Custom House DLR Station.
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You will find us in a private area below the main floor of the Fox@ExCel. There should be a sign directing you to the location, and you can also ask the pub staff to point the way.
From Custom House DLR Station:
Follow the signs along the footbridge towards the ExCel main entrance, enter the door labelled ‘Fox@ExCel’ on the first building to your right, and head down the stairs.
From the ExCel West Entrance:
Turn right out of the main entrance and follow the footbridge towards the ExCel. You will find the entrance to the Fox@ExCel in the second pair of doorways on your left. Enter the building and go down the stairs.
The post Come to our free educator sessions next to Bett 2020 appeared first on Raspberry Pi.