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À partir d’avant-hierArs Technica

Thousands of servers can be backdoored by exploiting buggy motherboard controllers

Par : Dan Goodin

Thousands of Internet-connected servers sold by the world’s biggest manufacturers can be remotely backdoored by exploiting critical vulnerabilities—some more than a decade old—that lurk deep inside system motherboards, according to research presented Wednesday.

Baseboard management controllers are miniature computers that are embedded into the motherboards of virtually every enterprise server. The microcontrollers, typically abbreviated as BMCs, run with their own operating system firmware, network stack, and IP address. Administrators rely on them to monitor the physical status of large fleets of servers and to perform a variety of tasks, including rebooting machines, installing updates, and even reinstalling operating systems. BMCs provide what’s known as “lights out” and “out-of-band” management because they work even when servers they’re attached to are turned off or are unresponsive.

A “pervasive, under-monitored, under-patched parallel attack surface”

Researchers have warned since at least 2013 that BMCs present a golden opportunity for hackers looking for ways to gain deep and persistent access to datacenters. The chief culprit was IPMI, the protocol that allows BMCs to operate independently of servers and to perform administrative tasks. Vulnerabilities in this firmware made it possible for attackers to remotely execute malicious code on the controllers and, from there, infect the servers they manage.

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The Steam Controller’s “drop-in” charger almost started a fire for this owner

When we reviewed the new Steam Controller last month, we noted how the satisfying click of the magnetic charging puck easily connecting to the back of the controller lets users “save the hassle of fiddling with a power cord.” But one Reddit user’s experience highlights how the exposed contacts on that puck can be a fire hazard if Steam Controller owners aren’t careful.

On the r/SteamController subreddit, user Toikka shared how the metal portion of the charging puck “started sizzling due to a short circuit” when it came in contact with their metallic watch strap. The strap had apparently flopped down from a nearby watch charger and hit the controller puck “at the exact wrong angle,” which “almost started a fire,” the user wrote.

This is a potential issue that Valve appears to be aware of. In the manual included with every Steam Controller, Valve warns that both the charging puck and the Controller contain ”magnetic parts [that] may attract magnetic items.” Users should make sure both are “free of metallic objects” in order “to reduce the potential risks of sparks and resulting property damage or possible injury,” Valve wrote. The manual also warns that the magnets could have a negative effect on medical devices, credit cards, and magnetic data storage placed nearby.

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Steam Controller: The Ars Technica review

Since time immemorial, serious PC gamers have proselytized about the superiority of mouse and keyboard control schemes over the more input-limited handheld controllers used by most console gamers (and others). In recent years, though, many PC gamers have started keeping a spare Xbox controller (or similar) nearby for the increasing number of PC games designed primarily or exclusively with thumbsticks and buttons in mind.

Valve's upcoming Steam Controller (not to be confused with the 2015 controller of the same name) is the Steam maker's effort to replace those controllers with something more explicitly designed for the PC, and for the upcoming Steam Machine. After spending a few weeks with the controller, though, we're not quite sure it sets itself apart from the competition enough to justify its high $99 asking price.

The rear buttons are pretty perfectly positioned for your middle and ring fingers to rest comfortably. Credit: Kyle Orland
There's a nice lip on the shoulder trigger to prevent your finger from sliding off the back. Credit: Kyle Orland
The face buttons on the Steam Controller are suitably springy and responsive. Credit: Kyle Orland

Baseline quality

From the first time you hold a Steam Controller in your hands, it's clear that this is a well-made piece of hardware. There's a sturdy build quality to all the pieces that makes the controller feel solid in the hand, with just enough heft to feel substantial without being too heavy.

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